Tremulous For Mac
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Tremulous For Macular
- Orbital Station 42 v.1.0 Orbital Station 42 is a large map for the game Tremulous. P-G-Qvm v.1.0 A QVM for the game Tremulous, developed by members of the community, and released to the public. This QVM aims to have the largest featureset of any qvm, and as such, the developers include almost every idea submitted, even if they cant see a use.
- Tremulous, a free game based upon the GPL source release of the Quake 3 game engine, is now finally available to Mac users. For sometime, the game was only made available to Windows and Linux users due to incompatibility issues, but now, the wait is finally over thanks to a dedicated individual.
- Scarica l'ultima versione di Tremulous per Mac. An online bloody battle between humans and alien. Humans and aliens face each other in a bloody battle in teams.
About
Tremulous is a free and open source asymmetric team-based first-person shooter with real-time strategy elements. Hy ad001 user manual pdf. The game features two opposing teams: humans and aliens. Each team must attack the enemy’s base and team members while defending their own base.
History
Around 2000, development was started by players of the Quake II modification Gloom, which also features alien vs human teams with distinct user classes. Following a long gestation period, Tremulous was originally released as a mod for Quake III Arena in the summer of 2005. id software subsequently released the full source code for its game engine and Tremulous transitioned to a fully standalone title over the following months, eventually leading to an initial release in the spring of 2006. A couple of minor patches were made to version 1.1 the game, and some further work was made towards version 1.2. This was released as the Game Play Preview (GPP) patch, though ultimately interest from the original developers waned and the community took over development and maintenance.
Downloads
The original downloads are still hosted on Sourceforge.At this point however, Tremulous is obviously very old and there are no doubt better options in terms of clients such as Tremfusion (source) or GrangerHub (source).
The original source code is also available. Ksp cheat sheet.
There is an old discussion forum. It doesn’t get much traffic, and is mostly up for posterity.
Tremulous For Mac Os
Credits
Tremulous Mac
The original development team is listed below, although many other people contributed following the open source release.
- Tim Angus: Programming, Direction, Design
- Nick Jansens: Mapping, Texturing, 2D Art
- Robin Marshall: Mapping, Modelling, Animation
- Jan van der Weg: Mapping, Texturing
- Paul Greveson: Modelling, Texturing
- Michael McInerney: Modelling, Texturing, Animation
- Gordon Miller: Mapping
- Who‑[Soup]: Mapping
- Tristan Blease: Mapping
- Chris McCarthy: Sound
- Asa Kravets: QA, Design, Documentation
- Yves Allaire: Texturing
- Randy Reddig: Texturing