Medieval 2 Total War Venice

Medieval 2 Total War Venice Rating: 8,0/10 8131 votes

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Home / Medieval II Total War / Venice / Monster Ribault
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Units List
1. Carrack
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29. Italian Spear Militia
31. Dismounted Feudal Knights
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35. Catapult
37. Bombard
39. Ribault
41. Monster Ribault
CulverinCarroccio Standard
Monster Ribault
Views: 4591
Class and categorymissile siege
Class, category
SoldierNE_Monster_Ribault_Crew, 16, 2, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
Mount
Type of animal or vehicle ridden on and its effect
Engine and Shipmonster_ribault
Siege engine or ship
Attributescan_withdraw, cannon, gunpowder_unit, hardy, sea_faring
A miscellanious list of attributes and abilities the unit may have
Formation1.5, 1.5, 3, 3, 3, square
Soldier spacing side to side, Front to back for close formation, Side to side, Front to back for loose formation, Number of rankings, Formations possible for the unit
Hit points1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
Primary weapon9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
Secondary weapon68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1, ap, bp, launching
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
Primary armour4, 5, 0, leather
Armour factor, Defensive skill, Shield factor, Sound type
Secondary armour0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
Heat and ground effect1, 0, 0, 0, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
Mental11, disciplined, highly_trained
Morale, Discipline, Training
Cost1, 910, 400, 100, 75, 910, 4, 220
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
Unit Description
Italian inventors have been experimenting with mounting large numbers of gun barrels in one frame. This example features 36 mounted on a wagon much like the standard ribault. It is capable of firing in 6 shot volleys or a titanic 36 shot barrage, thus truly deserving the title of monster.
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Ownership factions
Milan
Monster Ribault
missile siege

36 cannon barrels mounted on a wagon frame. Deadly short-ranged defensive gun capable of laying down a tremendous barrage.
Venice
Monster Ribault
missile siege

36 cannon barrels mounted on a wagon frame. Deadly short-ranged defensive gun capable of laying down a tremendous barrage.
Require buildings
No.CardNameInitial quantityReplenish rateMaximum quantityExperienceRequires condition
1
city Royal Arsenal
A Royal Arsenal allows for the construction of the finest siege artillery available.
Royal Arsenal10.430
A Royal Arsenal allows for the construction of the finest siege artillery available.
2
castle Royal Arsenal
A Royal Arsenal allows for the construction of the finest siege artillery available.
Royal Arsenal10.430
A Royal Arsenal allows for the construction of the finest siege artillery available.
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Medieval 2 Total War Venice

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Medieval 2 Total War Venice

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Starting position Regions. Venice - Minor city (Capital) Iraklion - Town Ragusa - Castle Purse. 8000 Introduction. The city of canals is a reminder that starting from a great defensive position is an ideal foundation upon which to build an empire. Total War: MEDIEVAL II - Definitive Edition. Defer until you are ready for a full scale war with that faction. While Venice are not trustworthy allies, they.